<!-- Begin
// Set up the image files to be used.
var theImages = new Array() // do not change this
// To add more image files, continue with the
// pattern below, adding to the array.

theImages[0] = 'images/random/001.gif'
theImages[1] = 'images/random/002.gif'
theImages[2] = 'images/random/003.gif'
theImages[3] = 'images/random/004.gif'
theImages[4] = 'images/random/005.gif'
theImages[5] = 'images/random/006.gif'
theImages[6] = 'images/random/007.gif'
theImages[7] = 'images/random/008.gif'
theImages[8] = 'images/random/009.gif'
theImages[9] = 'images/random/010.gif'
theImages[10] = 'images/random/011.gif'
theImages[11] = 'images/random/012.gif'
theImages[12] = 'images/random/013.gif'
theImages[13] = 'images/random/014.gif'
theImages[14] = 'images/random/015.gif'
theImages[15] = 'images/random/016.gif'
theImages[16] = 'images/random/017.gif'
theImages[17] = 'images/random/018.gif'
theImages[18] = 'images/random/019.gif'
theImages[19] = 'images/random/020.gif'
theImages[20] = 'images/random/021.gif'
theImages[21] = 'images/random/022.gif'
theImages[22] = 'images/random/023.gif'
theImages[23] = 'images/random/024.gif'


// do not edit anything below this line

var j = 0
var p = theImages.length;
var preBuffer = new Array()
for (i = 0; i < p; i++){
   preBuffer[i] = new Image()
   preBuffer[i].src = theImages[i]
}
var whichImage = Math.round(Math.random()*(p-1));
function showImage(){
document.write('<img src="'+theImages[whichImage]+'">');
}

//  End -->
